Competitive Handbook
Rules & Integrity
01 · Eligibility & Rosters
- 1.1All players compete on mobile hardware only. Emulators, external controllers, and macro tools are prohibited.
- 1.2Rosters must contain 4 starters and may include up to 2 substitutes.
- 1.3Rosters lock 24 hours before an event's first scheduled match. Emergency substitutions require admin approval.
- 1.4One active roster per player per event. Ringing under another identity is an immediate disqualification.
02 · Match Conduct
- 2.1Teams must be checked in 15 minutes before their scheduled match slot.
- 2.2A team that is 10 minutes late to a scheduled match forfeits the first map; 20 minutes forfeits the series.
- 2.3Intentional disconnects, exploit abuse, or stream sniping result in map or series forfeits at admin discretion.
- 2.4All communication in official lobbies must remain sportsmanlike. Hate speech results in removal from the event.
03 · Scores, Proof & Verification
- 3.1The winning team's captain submits the result within 30 minutes of match completion.
- 3.2Every submission requires a screenshot of the final results screen as proof.
- 3.3All submissions start as Pending Review. Nothing is published to standings until an admin verifies it.
- 3.4Fraudulent submissions result in a season-long ban for the submitting player and forfeiture of results.
04 · Disputes
- 4.1Disputes must be opened within 12 hours of result publication.
- 4.2Disputes route to a dedicated admin queue with a target 4-hour first response.
- 4.3Admin decisions after the review window are final.
05 · Integrity & Fair Play
- 5.1Cheating software of any kind results in a permanent platform ban.
- 5.2Account sharing, boosting, and win trading are prohibited.
- 5.3Admins log every sensitive action (approvals, rejections, bans) in an auditable trail.
- 5.4This is an unofficial concept platform. Rankings and results here do not qualify anyone for official creator events.
Eligibility & Rosters
- 1.1All players compete on mobile hardware only. Emulators, external controllers, and macro tools are prohibited.
- 1.2Rosters must contain 4 starters and may include up to 2 substitutes.
- 1.3Rosters lock 24 hours before an event's first scheduled match. Emergency substitutions require admin approval.
- 1.4One active roster per player per event. Ringing under another identity is an immediate disqualification.
Match Conduct
- 2.1Teams must be checked in 15 minutes before their scheduled match slot.
- 2.2A team that is 10 minutes late to a scheduled match forfeits the first map; 20 minutes forfeits the series.
- 2.3Intentional disconnects, exploit abuse, or stream sniping result in map or series forfeits at admin discretion.
- 2.4All communication in official lobbies must remain sportsmanlike. Hate speech results in removal from the event.
Scores, Proof & Verification
- 3.1The winning team's captain submits the result within 30 minutes of match completion.
- 3.2Every submission requires a screenshot of the final results screen as proof.
- 3.3All submissions start as Pending Review. Nothing is published to standings until an admin verifies it.
- 3.4Fraudulent submissions result in a season-long ban for the submitting player and forfeiture of results.
Disputes
- 4.1Disputes must be opened within 12 hours of result publication.
- 4.2Disputes route to a dedicated admin queue with a target 4-hour first response.
- 4.3Admin decisions after the review window are final.
Integrity & Fair Play
- 5.1Cheating software of any kind results in a permanent platform ban.
- 5.2Account sharing, boosting, and win trading are prohibited.
- 5.3Admins log every sensitive action (approvals, rejections, bans) in an auditable trail.
- 5.4This is an unofficial concept platform. Rankings and results here do not qualify anyone for official creator events.